Case study.

Here is some of the 3d cinematic work I did for my final exam project at Massive Entertainment for the game World in Conflict.

My final exam work was to create some of the 3d for a complex 3d where the white house is blown away by a nuclear strike. The scene was created by several 3d renderings post together. I was focusing alot on Hard fx (collision) in Lightwave and rendering with radiosity in Fprime.

In this scene I did all the buildings that are crashing down, DC Capital and the Washington monument/obelisk. The road that get ripped apart, the car that flies into the statue, parts of the statue and the forest that bends down of the impact.

The full exam project with documentaiton is available in the university exam database at LTU (Luleås Tekniska Universitet)